Scripting/Squirrel/Functions/Message: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
(→Notes) |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
== Syntax == | == Syntax == | ||
<pre>Message(message)</pre> | |||
<pre>Message( message )</pre> | |||
== Arguments == | == Arguments == | ||
* ''string'' '''message''' - The message to send | * ''string'' '''message''' - The message to send | ||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd, text ) | function onPlayerCommand(player, cmd, text) | ||
{ | { | ||
if(cmd == "msg") | |||
{ | |||
Message("Hello, have fun here!"); | |||
} | |||
return 1; | |||
} | } | ||
</source> | </source> | ||
Line 25: | Line 23: | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} | ||
[[Category:Scripting/Squirrel/Functions/Message_Functions]] |
Latest revision as of 18:19, 30 January 2017
This function will send a simple message to everyone in the server.
Syntax
Message(message)
Arguments
- string message - The message to send
Example
function onPlayerCommand(player, cmd, text)
{
if(cmd == "msg")
{
Message("Hello, have fun here!");
}
return 1;
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.