Scripting/Squirrel/Functions/AnnounceAll
(Redirected from Scripting/Squirrel/Functions/GameMessageToAll)
This wiki is using an old backup from 2020
Some information may be old/missing
This function will send a big message on the screen to every player.
Syntax
AnnounceAll(message, type)
Arguments
- string message - The message to send
- int type - The type of the message
Example
function onPlayerCommand(player, command, arguments)
{
if (cmd == "ann" || cmd == "announce")
{
if(!text)
{
PrivMessage(player, "Use /" + cmd + " <message>");
}
else
{
AnnounceAll ( text + "", 3);
MessagePlayer(">> You have announced: " + text,player )
}
}
return 1;
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.