Scripting/Squirrel/Functions/Player.Pos: Difference between revisions
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(Created page with "== Syntax == <pre>player.Pos</pre> <source lang=squirrel> function onPlayerCommand( player, cmd, text ); if ( cmd == "mypos" ) { MessagePlayer( " [#ffffff]Pos X " + player.P...") |
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Returns or changes player's position. | |||
== Syntax == | == Syntax == | ||
<pre>player.Pos</pre> | <pre>player.Pos</pre> | ||
==Members== | |||
'''player.Pos.x''' returns player x's coordinate | |||
'''player.Pos.y''' returns player y's coordinate | |||
'''player.Pos.z''' returns player z's coordinate | |||
== Example == | |||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd, text | function onPlayerCommand( player, cmd, text ) | ||
{ | { | ||
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player ); | if ( cmd == "mypos" ) | ||
{ | |||
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player ); | |||
} | |||
} | } | ||
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=== Notes === | === Notes === | ||
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Player_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Player_Functions]] |
Latest revision as of 18:50, 30 January 2017
Returns or changes player's position.
Syntax
player.Pos
Members
player.Pos.x returns player x's coordinate
player.Pos.y returns player y's coordinate
player.Pos.z returns player z's coordinate
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "mypos" )
{
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.
Related Functions
- BanPlayer
- FindPlayer
- GetPlayerIDFromName
- IsWorldCompatibleWithPlayer
- KickPlayer
- PlaySoundForPlayer
- Player.Action
- Player.AddSpeed
- Player.Admin
- Player.AimDir
- Player.AimPos
- Player.Alpha
- Player.Ammo
- Player.Angle
- Player.Armour
- Player.Away
- Player.Ban
- Player.CameraLocked
- Player.CanAttack
- Player.CanDriveby
- Player.Cash
- Player.Class
- Player.Colour
- Player.Disarm
- Player.Eject
- Player.FPS
- Player.Frozen
- Player.GameKeys
- Player.GetAmmoAtSlot
- Player.GetWeaponAtSlot
- Player.GiveMoney
- Player.GiveWeapon
- Player.GreenScanlines
- Player.HasChatTags
- Player.HasMarker
- Player.Health
- Player.ID
- Player.Immunity
- Player.IP
- Player.IsCrouching
- Player.IsDrunk
- Player.IsOnFire
- Player.IsOnRadar
- Player.IsSpawned
- Player.Key
- Player.Kick
- Player.Name
- Player.Ping
- Player.PlaySound
- Player.Pos
- Player.Redirect
- Player.RestoreCamera
- Player.RemoveMarker
- Player.RemoveWeapon
- Player.Score
- Player.SecWorld
- Player.Select()
- Player.SetAlpha
- Player.SetAnim
- Player.SetDrunkLevel
- Player.SetCameraPos
- Player.SetInterior
- Player.SetMarker - bugged
- Player.SetWantedLevel
- Player.SetWeapon
- Player.ShowMarkers
- Player.Slot
- Player.Skin
- Player.Spawn
- Player.SpectateTarget
- Player.Speed
- Player.StandingOnObject
- Player.StandingOnVehicle
- Player.State
- Player.StreamedToPlayer
- Player.Typing
- Player.Team
- Player.UniqueID
- Player.UniqueID2
- Player.UniqueWorld
- Player.Vehicle
- Player.VehicleSlot
- Player.VehicleStatus
- Player.WantedLevel
- Player.Weapon
- Player.WhiteScanlines
- Player.Widescreen
- Player.World
- Player.PutInVehicleSlot
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.