Scripting/Squirrel/Functions/Player.GiveMoney

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This wiki is using an old backup from 2020
Some information may be old/missing

Syntax

Player.GiveMoney( Ammount );

Arguments

> Player - The player instance.

  • integer Ammount - The Cash amount you want to give.
function onPlayerCommand( player, cmd, text );
{
if ( cmd == "givemoney" )
    {
		if(!text) MessagePlayer( "[#ffffff]syntax - /givemoney <playerName> <Ammount>", player );
		else
		{
			local params = split( text, " " ), plr = FindPlayer( params[0] ), ammount = params[1];
			if(!plr) MessagePlayer( "[#ffffff]Error - invalid player", player );
			else if(!ammount || !IsNum( ammount )) MessagePlayer( "[#ffffff]Error - The Ammount must be integer", player );
			else
			{
				plr.GiveMoney(ammount.tointeger());
                MessagePlayer( "[#DC26FF]"+player.Name+" has given $"+ammount.tointeger()+" to you",plr);
                MessagePlayer( "[#DC26FF]You have given $"+ammount.tointeger()+" to "+plr.Name,player);
			}
		}
    }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.