Scripting/Squirrel/Functions/Player.SetAnim: Difference between revisions

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(Created page with "== Syntax == <pre>player.SetAnim</pre> <source lang=squirrel> function onPlayerCommand( player, cmd, text ); if ( cmd == "setanim" ) { player.SetAnim( text.tofloat() )...")
 
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{{Scripting/Needs_Text}}
== Syntax ==
== Syntax ==


<pre>player.SetAnim</pre>
<pre>player.SetAnim( animGroupID, animID )</pre>
 
== Example ==
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text );
Line 12: Line 14:


</source>
</source>
== Related Functions ==
{{Scripting/Squirrel/Functions/Player Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:56, 30 January 2017


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Syntax

player.SetAnim( animGroupID, animID )

Example

function onPlayerCommand( player, cmd, text );
if ( cmd == "setanim" )
   {
   player.SetAnim( text.tofloat() );
   }

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.