Scripting/Squirrel/Functions/SetGamespeed: Difference between revisions

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== Example ==
== Example ==
 
<source lang=squirrel>
This function will change the Server's Speed. When you type /setspeed <speed>
 
function onPlayerCommand( player, cmd, text )
function onPlayerCommand( player, cmd, text )
{
{
Line 22: Line 20:
     }
     }
}
}
</source>
== Note ==


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}
[[Category:Scripting/Squirrel/Functions/Server_Settings _Functions]]

Latest revision as of 21:48, 30 January 2017

This function will set the speed of the game.

Syntax

SetGamespeed( speed )

Arguments

  • float speed - The speed of the game (default is 1)

Example

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "setspeed" )
     {
          if ( !text ) MessagePlayer("SYNTAX: /"+cmd+" <speed>",player);
          else SetGamespeed( text.tofloat() );
          Message(player.Name+" has changed the game speed to "+text);
     }
}

Note

Related Functions