User contributions for Anik
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This wiki is using an old backup from 2020
Some information may be old/missing
28 July 2017
- 13:3013:30, 28 July 2017 diff hist −6 GetGreenScanLines →Example current
14 August 2016
- 14:1714:17, 14 August 2016 diff hist +346 N Scripting/Squirrel/Functions/Timer.Delete Created page with "== Syntax == <pre>Timer.Delete</pre> == Arguments == '''Timer''' - The instance of the timer. == Example == This example will create a timer when the script loads and del..."
- 14:1114:11, 14 August 2016 diff hist −7 m Scripting/Squirrel/Functions/Object.Delete Edited it cuz there were some mistakes in the script
- 14:0714:07, 14 August 2016 diff hist +606 N Scripting/Squirrel/Functions/Player.Action Created page with "This function returns the action of any player as integer. == Syntax == <pre>Player.Action</pre> == Arguments == * ''CPlayer'' '''player''' - the instance of the player. ==..."
- 13:5913:59, 14 August 2016 diff hist −3 Scripting/Squirrel/Functions/Object.Model No edit summary
- 13:5813:58, 14 August 2016 diff hist +345 N Scripting/Squirrel/Functions/Object.Model Created page with "== Syntax == <pre>Object.Model</pre> == Arguments == '''** Object''' - The instance of the object. == Example == This example will create a object and prints its current..."
13 June 2016
- 12:5112:51, 13 June 2016 diff hist +1,113 N Scripting/Squirrel/Functions/Player.GiveMoney Created page with "== Syntax == <pre>Player.GiveMoney( Ammount );</pre> == Arguments == '''> Player''' - The player instance. * ''integer'' '''Ammount''' - The Cash amount you want to give...."
26 April 2016
- 13:0213:02, 26 April 2016 diff hist −66 Template:Scripting/Squirrel/Functions/Player Functions →Player Game Functions
- 12:3812:38, 26 April 2016 diff hist +49 N GetHeliBladeDamageDisabled Anik moved page GetHeliBladeDamageDisabled to Template:GetHeliBladeDamageDisabled: The Function should be in Game Server Settings current
- 12:3812:38, 26 April 2016 diff hist 0 m Template:GetHeliBladeDamageDisabled Anik moved page GetHeliBladeDamageDisabled to Template:GetHeliBladeDamageDisabled: The Function should be in Game Server Settings current
- 12:3612:36, 26 April 2016 diff hist +8 Template:GetHeliBladeDamageDisabled →Syntax
- 12:3412:34, 26 April 2016 diff hist +626 N Template:GetHeliBladeDamageDisabled Created page with "This function will return the current status whether helicopter blades do damage or not. == Syntax == <pre>GetCinematicBorder()</pre> == Arguments == '''N/A''' == Return..."
- 12:2412:24, 26 April 2016 diff hist +66 Template:Scripting/Squirrel/Functions/Player Functions →Player Game Functions
21 March 2016
- 13:1013:10, 21 March 2016 diff hist +1 m GetGreenScanLines →Example
- 13:0913:09, 21 March 2016 diff hist +1 m GetWhiteScanLines →Example current
- 13:0813:08, 21 March 2016 diff hist +1 Scripting/Squirrel/Functions/Player.HasChatTags →Example
- 13:0713:07, 21 March 2016 diff hist +1 m Scripting/Squirrel/Functions/Player.HasMarker →Example
16 March 2016
- 13:0313:03, 16 March 2016 diff hist −24 Scripting/Squirrel/Functions/BanPlayer No edit summary
- 13:0313:03, 16 March 2016 diff hist +178 Scripting/Squirrel/Functions/BanPlayer →Example
14 March 2016
- 14:1414:14, 14 March 2016 diff hist +600 N Scripting/Squirrel/Functions/GetDeathmatchScoreboard Created page with "This function will return the current status of the DathMatch ScoreBoard == Syntax == <pre>GetDeathmatchScoreboard()</pre> == Arguments == '''N/A''' == Return value == *..."
- 14:1014:10, 14 March 2016 diff hist +739 N Scripting/Squirrel/Functions/Player.HasMarker Created page with "This function will return the current status of any specified player's Marker. == Syntax == <pre>Player.HasMarker</pre> == Return value == * ''bool'' '''toggled''' - '''tr..."
- 14:0914:09, 14 March 2016 diff hist +747 N Scripting/Squirrel/Functions/Player.HasChatTags Created page with "This function will return the current status of any specified player's Chat Tags. == Syntax == <pre>Player.HasChatTags</pre> == Return value == * ''bool'' '''toggled''' -..."
- 09:1809:18, 14 March 2016 diff hist +867 N GetWhiteScanLines Created page with "This function will return the current status of the White Scan Lines of any specified player. == Syntax == <pre>GetWhiteScanLines( player )</pre> == Arguments == '''player..."
- 09:1509:15, 14 March 2016 diff hist +867 N GetGreenScanLines Created page with "This function will return the current status of the Green Scan Lines of any specified player. == Syntax == <pre>GetGreenScanLines( player )</pre> == Arguments == '''player..."
- 09:0109:01, 14 March 2016 diff hist +7 GetCinematicBorder No edit summary current
- 08:5608:56, 14 March 2016 diff hist −75 GetCinematicBorder No edit summary
- 08:5508:55, 14 March 2016 diff hist +939 N GetCinematicBorder Created page with "This function will return the current status of the Cinematic Border of any specified player. == Syntax == <pre>GetCinematicBorder( player )</pre> == Arguments == '''playe..."
13 March 2016
- 13:1813:18, 13 March 2016 diff hist +386 N Scripting/Squirrel/Functions/GetVehiclesForcedRespawnHeight Created page with "This function returns the forced Height of any Vehicle when it is respawned. == Syntax == '''GetVehiclesForcedRespawnHeight()''' == Return value == * ''int'' - the value of..."
- 13:1513:15, 13 March 2016 diff hist 0 m Scripting/Squirrel/Functions/Vehicle.Wrecked No edit summary
- 12:4612:46, 13 March 2016 diff hist +594 N Scripting/Squirrel/Functions/Vehicle.RadioLocked Created page with "This function returns if the Radio of the Vehicle is locked or not. == Syntax == '''Vehicle.RadioLocked''' == Arguements == '''N/A''' == Return value == * ''bool'' '''togg..."
- 12:4212:42, 13 March 2016 diff hist +574 N Scripting/Squirrel/Functions/Vehicle.Siren Created page with "This function returns if the Siren on Vehicle is on or not. == Syntax == '''Vehicle.Siren''' == Arguements == '''N/A''' == Return value == * ''bool'' '''toggled''' - '''tr..."
10 March 2016
- 14:2414:24, 10 March 2016 diff hist +371 N Player.PlaySound Created page with "This Function is identical to the PlaySoundForPlayer function in behavior == SYNTAX == '''player.PlaySound(soundID)''' == EXAMPLE == <source lang="LUA"> function onPlayerCo..."
- 14:2114:21, 10 March 2016 diff hist +361 N Scripting/Squirrel/Functions/PlaySoundForWorld Created page with "This Function Plays Sound for any specific World. == SYNTAX == '''PlaySoundForWorld(worldID, soundID)''' == EXAMPLE == <source lang="LUA"> function onPlayerCommand( player,..."
- 14:1814:18, 10 March 2016 diff hist +366 N Scripting/Squirrel/Functions/PlaySoundForPlayer Created page with "This Function Plays Sound for any specific player. == SYNTAX == '''PlaySoundForPlayer(player, soundID)''' == EXAMPLE == <source lang="D"> function onPlayerCommand( player,..."
- 14:1014:10, 10 March 2016 diff hist +232 Scripting/Squirrel/Functions/Player.IsOnFire No edit summary
- 14:0614:06, 10 March 2016 diff hist +105 Template:Scripting/Squirrel/Functions/Player Functions →Player Game Functions
9 March 2016
- 13:5913:59, 9 March 2016 diff hist +125 Scripting/Squirrel/Functions/GetShootInAir →Example
- 13:5613:56, 9 March 2016 diff hist +6 m Scripting/Squirrel/Functions/Vehicle.Wrecked →Syntax
- 13:5513:55, 9 March 2016 diff hist +564 N Scripting/Squirrel/Functions/Vehicle.Wrecked Created page with "This function returns if Vehicle is wrecker or not. == Syntax == Vehicle.Wrecked == Arguements == '''N/A''' == Return value == * ''bool'' '''toggled''' - '''true''' or '''..."
- 13:4813:48, 9 March 2016 diff hist +77 Scripting/Squirrel/Functions/Vehicle.Kill →Example
- 12:4812:48, 9 March 2016 diff hist −5 Scripting/Squirrel/Functions/Vehicle.Kill →Example
- 12:4212:42, 9 March 2016 diff hist +35 Scripting/Squirrel/Functions/Vehicle.Kill →Example
- 12:3812:38, 9 March 2016 diff hist +336 N Scripting/Squirrel/Functions/Vehicle.Kill Created page with "This function is used to kill/explode any specified Vehicle. == SYNTAX == Vehicle.Kill() == Example == function onPlayerCommand( player, cmd, text ) { else if ( cmd == "kill..."
- 12:0412:04, 9 March 2016 diff hist +322 N OnPlayerEnteringVehicle Created page with "This function is much same as onPlayerEnterVehicle == Synatx == onPlayerEnteringVehicle( player, vehicle, door ) == Example == <source lang="squirrel"> function onPlayerEnt..."
- 12:0112:01, 9 March 2016 diff hist +298 N OnPlayerExitVehicle Created page with "This is called when a player exits any Vehicle. == Syntax == onPlayerExitVehicle( player, vehicle ) == Example == <source lang="squirrel"> function onPlayerExitVehicle( pla..."
- 11:5811:58, 9 March 2016 diff hist +324 N OnPlayerEnterVehicle Created page with "This is called when a player enters any Vehicle. == Syntax == function onPlayerEnterVehicle( player, vehicle, door ) == Example == <source lang="squirrel"> function onPlay..."