OnPlayerSpawn: Difference between revisions

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(Created page with "This is called when a player spawns. == Syntax == <pre>function onPlayerSpawn( player )</pre> == Parameters == * '''player''' - The pointer of the player == Example == T...")
 
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The functions [[Scripting/Squirrel/Functions/Message|Message]], [[Scripting/Squirrel/Functions/Player.Name|Player.Name]] and [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]] were used in in this example. More info about them in corresponding pages.
The functions [[Scripting/Squirrel/Functions/Message|Message]], [[Scripting/Squirrel/Functions/Player.Name|Player.Name]] and [[Scripting/Squirrel/Functions/Player.Skin|Player.Skin]] were used in in this example. More info about them in corresponding pages.


== Related Events ==
== Related Functions ==


{{Scripting/Squirrel/Events/Player_Events}}
{{Scripting/Squirrel/Events/Player_Events}}
[[Category:Scripting/Squirrel/Events/Player_Events]]

Latest revision as of 22:15, 30 January 2017

This is called when a player spawns.

Syntax

function onPlayerSpawn( player )

Parameters

  • player - The pointer of the player

Example

This will message the chat when a player spawns.

function onPlayerSpawn( player )
{
     Message( "*** " + player.Name + " spawned as skin " + GetSkinName( player.Skin ) );
}

Notes

The functions Message, Player.Name and Player.Skin were used in in this example. More info about them in corresponding pages.

Related Functions