Scripting/Squirrel/Functions/Player.Score: Difference between revisions

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== Syntax ==
== Syntax ==


<pre>int player.Score
<pre>
 
player.Score = value</pre>
player.Score = int score</pre>


== Example ==
== Example ==
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{{Scripting/Squirrel/Functions/Player Functions}}
{{Scripting/Squirrel/Functions/Player Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 12:39, 11 April 2017

This instance variable returns or sets player's score.

Syntax

player.Score = value

Example

function onPlayerCommand( player, cmd, text )
{
  if ( cmd == "myscore" )
   {
     MessagePlayer( "Your score is " + player.Score , player ); 
   }
}

Notes

Function MessagePlayer and call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.