Scripting/Squirrel/Functions/GetPlayerIDFromName: Difference between revisions
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Calls [[Scripting/Squirrel/Functions/MessagePlayer|MessagePlayer]], [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]] & [[Scripting/Squirrel/Functions/Player.Name|Player.Name]] were used in this example. More info about them in the corresponding pages. | Calls [[Scripting/Squirrel/Functions/MessagePlayer|MessagePlayer]], [[Scripting/Squirrel/Functions/FindPlayer|FindPlayer]] & [[Scripting/Squirrel/Functions/Player.Name|Player.Name]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Player_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Player_Functions]] |
Latest revision as of 18:44, 30 January 2017
Syntax
GetPlayerIDFromName( string name )
Arguments
- string name - Player Name
Example
The Following example will tell a player's ID.
function onPlayerCommand( player, cmd, text );
{
if ( cmd == "id" )
{
if ( text ) // If player provides text.
{
if ( !IsNum( text )) // if text is not a integer/number.
{
local plr = FindPlayer( text ) // We Find other players by FindPlayer( playername or id )
if ( plr ) // If player is available/online
{
MessagePlayer( " " + plr.Name + " is online. ( ID : " + GetPlayerIDFromName( plr.Name ) + " ) ", player ); // Messages the ID of the plr.
} else MessagePlayer( "Player not online", player ); // Else messages player not online
}
else MessagePlayer( "text must be a name instead of IDs or Numbers", player );
}
else MessagePlayer( "/id < playername >", player ); // if ( text ) is not provided.
}
}
Notes
Calls MessagePlayer, FindPlayer & Player.Name were used in this example. More info about them in the corresponding pages.
Related Functions
- BanPlayer
- FindPlayer
- GetPlayerIDFromName
- IsWorldCompatibleWithPlayer
- KickPlayer
- PlaySoundForPlayer
- Player.Action
- Player.AddSpeed
- Player.Admin
- Player.AimDir
- Player.AimPos
- Player.Alpha
- Player.Ammo
- Player.Angle
- Player.Armour
- Player.Away
- Player.Ban
- Player.CameraLocked
- Player.CanAttack
- Player.CanDriveby
- Player.Cash
- Player.Class
- Player.Colour
- Player.Disarm
- Player.Eject
- Player.FPS
- Player.Frozen
- Player.GameKeys
- Player.GetAmmoAtSlot
- Player.GetWeaponAtSlot
- Player.GiveMoney
- Player.GiveWeapon
- Player.GreenScanlines
- Player.HasChatTags
- Player.HasMarker
- Player.Health
- Player.ID
- Player.Immunity
- Player.IP
- Player.IsCrouching
- Player.IsDrunk
- Player.IsOnFire
- Player.IsOnRadar
- Player.IsSpawned
- Player.Key
- Player.Kick
- Player.Name
- Player.Ping
- Player.PlaySound
- Player.Pos
- Player.Redirect
- Player.RestoreCamera
- Player.RemoveMarker
- Player.RemoveWeapon
- Player.Score
- Player.SecWorld
- Player.Select()
- Player.SetAlpha
- Player.SetAnim
- Player.SetDrunkLevel
- Player.SetCameraPos
- Player.SetInterior
- Player.SetMarker - bugged
- Player.SetWantedLevel
- Player.SetWeapon
- Player.ShowMarkers
- Player.Slot
- Player.Skin
- Player.Spawn
- Player.SpectateTarget
- Player.Speed
- Player.StandingOnObject
- Player.StandingOnVehicle
- Player.State
- Player.StreamedToPlayer
- Player.Typing
- Player.Team
- Player.UniqueID
- Player.UniqueID2
- Player.UniqueWorld
- Player.Vehicle
- Player.VehicleSlot
- Player.VehicleStatus
- Player.WantedLevel
- Player.Weapon
- Player.WhiteScanlines
- Player.Widescreen
- Player.World
- Player.PutInVehicleSlot
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.