Scripting/Squirrel/Functions/Object.RotateTo: Difference between revisions
		
		
		
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Luis labarca (talk | contribs)  (Created page with "   '''Syntax''' <pre> function onScriptLoad() { Obj<-CreateObject(502, 0, Vector(-897.355, -339.4, 13.6187), 255); } </pre>     '''Example''' <source lang=squirrel>   function...")  | 
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This function rotates an object to a specified Quaternion rotation.  | |||
== Syntax ==  | |||
<pre>object.RotateTo( rotation, time )</pre>  | |||
== Arguments ==  | |||
* ''CObject'' '''object''' - A valid object instance.  | |||
* ''Quaternion'' '''rotation''' - A rotation that is in Quaternion format.  | |||
* ''int'' '''time''' - Time period within which the object has to rotate, in ms.  | |||
== Example ==  | |||
<pre>  | <pre>CreateObject(1259, 0, Vector(-879.757, -576.008, 11.3371), 255).RotateTo( Quaternion(0, 0, 0.5, -0.866025), 0 );</pre>  | ||
</pre>  | |||
== Related Functions ==  | |||
{{Scripting/Squirrel/Functions/Object_Functions}}  | |||
[[Category:Scripting/Squirrel/Functions/Object_Functions]]  | |||
{  | |||
{  | |||
}  | |||
Latest revision as of 18:33, 30 January 2017
This function rotates an object to a specified Quaternion rotation.
Syntax
object.RotateTo( rotation, time )
Arguments
- CObject object - A valid object instance.
 - Quaternion rotation - A rotation that is in Quaternion format.
 - int time - Time period within which the object has to rotate, in ms.
 
Example
CreateObject(1259, 0, Vector(-879.757, -576.008, 11.3371), 255).RotateTo( Quaternion(0, 0, 0.5, -0.866025), 0 );