Scripting/Squirrel/Functions/Object.RotateToEuler
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This wiki is using an old backup from 2020
Some information may be old/missing
Rotates the specified object using a Vector.
Syntax
object.RotateToEuler(rotation,time)
Arguments
Vector rotation - Rotation in Euler angles system. Be aware that this method uses radians instead of degrees. For a example to rotate an object 90 degrees around an axis use
Vector(0,0,3.1415926 /2)
Plase be aware that the y and z coordinates in VC's engine are somewhat switched. If you are used to degrees, use a Radians to degrees calculator
int time - Time in milisecond how fast the object will move. For map-making use 0.
Example
object.RotateToEuler(Vector(0,0,3.1415926 /4)