Scripting/Squirrel/Functions/Player.WantedLevel: Difference between revisions

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(Created page with "This function will show the FPS(Frames Per Second) of the player == Syntax == <pre>player.WantedLevel();</pre> == Example == <source lang=squirrel> function onPlayerComma...")
 
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This function will show the FPS(Frames Per Second) of the player
This function will get the wanted level of the player


== Syntax ==
<pre>integer player.WantedLevel;</pre>
*'''player''': the player who you want to get the wanted level from


== Syntax ==
'''Returns'''


<pre>player.WantedLevel();</pre>
Returns a integer value


== Example ==
== Example ==


<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd)
function onPlayerCommand( player, cmd )
{
{
     if ( cmd=="mywanted" )
     if ( cmd=="mywanted" )
     {
     {
         MessagePlayer( "Your wanted level is " + player.WantedLevel , player );  
         MessagePlayer( "Your wanted level is " + player.WantedLevel , player ); //output player's wanted level to the chat box
     }
     }
}
</source>
</source>
== Related Functions ==
{{Scripting/Squirrel/Functions/Player Functions}}
[[Category:Scripting/Squirrel/Functions/Player_Functions]]

Latest revision as of 18:58, 30 January 2017

This function will get the wanted level of the player

Syntax

integer player.WantedLevel;
  • player: the player who you want to get the wanted level from

Returns

Returns a integer value

Example

function onPlayerCommand( player, cmd )
{
    if ( cmd=="mywanted" )
    {
        MessagePlayer( "Your wanted level is " + player.WantedLevel , player );  //output player's wanted level to the chat box
    }
}

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.