Scripting/Squirrel/Functions/Player.SetAnim: Difference between revisions
		
		
		
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{{Scripting/Needs_Text}}  | |||
== Syntax ==  | == Syntax ==  | ||
<pre>player.SetAnim</pre>  | <pre>player.SetAnim( animGroupID, animID )</pre>  | ||
== Example ==  | == Example ==  | ||
<source lang=squirrel>  | <source lang=squirrel>  | ||
| Line 12: | Line 14: | ||
</source>  | </source>  | ||
== Related Functions ==  | |||
{{Scripting/Squirrel/Functions/Player Functions}}  | |||
[[Category:Scripting/Squirrel/Functions/Player_Functions]]  | |||
Latest revision as of 18:56, 30 January 2017
Syntax
player.SetAnim( animGroupID, animID )
Example
function onPlayerCommand( player, cmd, text );
if ( cmd == "setanim" )
   {
   player.SetAnim( text.tofloat() );
   }Related Functions
- BanPlayer
 - FindPlayer
 - GetPlayerIDFromName
 - IsWorldCompatibleWithPlayer
 - KickPlayer
 - PlaySoundForPlayer
 - Player.Action
 - Player.AddSpeed
 - Player.Admin
 - Player.AimDir
 - Player.AimPos
 - Player.Alpha
 - Player.Ammo
 - Player.Angle
 - Player.Armour
 - Player.Away
 - Player.Ban
 - Player.CameraLocked
 - Player.CanAttack
 - Player.CanDriveby
 - Player.Cash
 - Player.Class
 - Player.Colour
 - Player.Disarm
 - Player.Eject
 - Player.FPS
 - Player.Frozen
 - Player.GameKeys
 - Player.GetAmmoAtSlot
 - Player.GetWeaponAtSlot
 - Player.GiveMoney
 - Player.GiveWeapon
 - Player.GreenScanlines
 - Player.HasChatTags
 - Player.HasMarker
 - Player.Health
 - Player.ID
 - Player.Immunity
 - Player.IP
 - Player.IsCrouching
 - Player.IsDrunk
 - Player.IsOnFire
 - Player.IsOnRadar
 - Player.IsSpawned
 - Player.Key
 - Player.Kick
 - Player.Name
 - Player.Ping
 - Player.PlaySound
 - Player.Pos
 - Player.Redirect
 - Player.RestoreCamera
 - Player.RemoveMarker
 - Player.RemoveWeapon
 - Player.Score
 - Player.SecWorld
 - Player.Select()
 - Player.SetAlpha
 - Player.SetAnim
 - Player.SetDrunkLevel
 - Player.SetCameraPos
 - Player.SetInterior
 - Player.SetMarker - bugged
 - Player.SetWantedLevel
 - Player.SetWeapon
 - Player.ShowMarkers
 - Player.Slot
 - Player.Skin
 - Player.Spawn
 - Player.SpectateTarget
 - Player.Speed
 - Player.StandingOnObject
 - Player.StandingOnVehicle
 - Player.State
 - Player.StreamedToPlayer
 - Player.Typing
 - Player.Team
 - Player.UniqueID
 - Player.UniqueID2
 - Player.UniqueWorld
 - Player.Vehicle
 - Player.VehicleSlot
 - Player.VehicleStatus
 - Player.WantedLevel
 - Player.Weapon
 - Player.WhiteScanlines
 - Player.Widescreen
 - Player.World
 - Player.PutInVehicleSlot
 
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.