Scripting/Squirrel/Functions/Player.State: Difference between revisions
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{{ | == Syntax == | ||
<pre>player.State (The player's current state as an integer)</pre> | |||
== Example == | |||
<pre> | |||
function onPlayerCommand( player, cmd, text ) | |||
{ | |||
if(cmd == "state") | |||
{ | |||
ClientMessage("Your current State: "+player.State+" (state as integer)",player,255,255,255); | |||
} | |||
} | |||
</pre> | |||
== | === Notes === | ||
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |||
== Player State list == | |||
<div> | |||
{| class="wikitable" | |||
!State ID | |||
!Description | |||
|- | |||
|0 | |||
|Player State None | |||
|- | |||
|1 | |||
|Player State OnFoot | |||
|- | |||
|2 | |||
|Player State Aim | |||
|- | |||
|3 | |||
|Player State Driver | |||
|- | |||
|4 | |||
|Player State Passenger | |||
|- | |||
|5 | |||
|Player State Enter Vehicle | |||
|- | |||
|6 | |||
|Player State Enter Passenger | |||
|- | |||
|7 | |||
|Player State Exit Vehicle | |||
|- | |||
|8 | |||
|Player State Not Spawned | |||
|} | |||
</div> | |||
== Related Functions == | |||
{{Scripting/ | {{Scripting/Squirrel/Functions/Player Functions}} | ||
[[Category:Scripting/Squirrel/Functions/Player_Functions]] |
Latest revision as of 18:57, 30 January 2017
Syntax
player.State (The player's current state as an integer)
Example
function onPlayerCommand( player, cmd, text ) { if(cmd == "state") { ClientMessage("Your current State: "+player.State+" (state as integer)",player,255,255,255); } }
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.
Player State list
State ID | Description |
---|---|
0 | Player State None |
1 | Player State OnFoot |
2 | Player State Aim |
3 | Player State Driver |
4 | Player State Passenger |
5 | Player State Enter Vehicle |
6 | Player State Enter Passenger |
7 | Player State Exit Vehicle |
8 | Player State Not Spawned |
Related Functions
- BanPlayer
- FindPlayer
- GetPlayerIDFromName
- IsWorldCompatibleWithPlayer
- KickPlayer
- PlaySoundForPlayer
- Player.Action
- Player.AddSpeed
- Player.Admin
- Player.AimDir
- Player.AimPos
- Player.Alpha
- Player.Ammo
- Player.Angle
- Player.Armour
- Player.Away
- Player.Ban
- Player.CameraLocked
- Player.CanAttack
- Player.CanDriveby
- Player.Cash
- Player.Class
- Player.Colour
- Player.Disarm
- Player.Eject
- Player.FPS
- Player.Frozen
- Player.GameKeys
- Player.GetAmmoAtSlot
- Player.GetWeaponAtSlot
- Player.GiveMoney
- Player.GiveWeapon
- Player.GreenScanlines
- Player.HasChatTags
- Player.HasMarker
- Player.Health
- Player.ID
- Player.Immunity
- Player.IP
- Player.IsCrouching
- Player.IsDrunk
- Player.IsOnFire
- Player.IsOnRadar
- Player.IsSpawned
- Player.Key
- Player.Kick
- Player.Name
- Player.Ping
- Player.PlaySound
- Player.Pos
- Player.Redirect
- Player.RestoreCamera
- Player.RemoveMarker
- Player.RemoveWeapon
- Player.Score
- Player.SecWorld
- Player.Select()
- Player.SetAlpha
- Player.SetAnim
- Player.SetDrunkLevel
- Player.SetCameraPos
- Player.SetInterior
- Player.SetMarker - bugged
- Player.SetWantedLevel
- Player.SetWeapon
- Player.ShowMarkers
- Player.Slot
- Player.Skin
- Player.Spawn
- Player.SpectateTarget
- Player.Speed
- Player.StandingOnObject
- Player.StandingOnVehicle
- Player.State
- Player.StreamedToPlayer
- Player.Typing
- Player.Team
- Player.UniqueID
- Player.UniqueID2
- Player.UniqueWorld
- Player.Vehicle
- Player.VehicleSlot
- Player.VehicleStatus
- Player.WantedLevel
- Player.Weapon
- Player.WhiteScanlines
- Player.Widescreen
- Player.World
- Player.PutInVehicleSlot
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.