Scripting/Squirrel/Functions/AnnounceAll: Difference between revisions
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== Example == | == Example == | ||
{{ | <pre>else if ( cmd == "ann" || cmd == "announce" ) | ||
{ | |||
if ( !text ) PrivMessage ( player, "Use /" + cmd + " <message>." ); | |||
else | |||
{ | |||
AnnounceAll ( text + "", 3); | |||
MessagePlayer(">> You have announced: " + text + "",player ) | |||
} | |||
}</pre> | |||
=== Notes === | === Notes === | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} |
Revision as of 18:45, 21 August 2015
This function will send a big message on the screen to every player.
Syntax
AnnounceAll( message, type )
Arguments
- string message - The message to send
- int type - The type of the message
Example
else if ( cmd == "ann" || cmd == "announce" ) { if ( !text ) PrivMessage ( player, "Use /" + cmd + " <message>." ); else { AnnounceAll ( text + "", 3); MessagePlayer(">> You have announced: " + text + "",player ) } }