Scripting/Squirrel/Functions/AnnounceAll: Difference between revisions

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== Example ==
== Example ==


<pre>else if ( cmd == "ann" || cmd == "announce" )
<pre>function onPlayerCommand(player, command, arguments)
    local cmd, text;
        cmd = command.tolower();
        text = arguments;
 
{
if ( cmd == "ann" || cmd == "announce" )
{
{
if ( !text ) PrivMessage ( player, "Use /" + cmd + " <message>." );
if ( !text ) PrivMessage ( player, "Use /" + cmd + " <message>." );
Line 19: Line 25:
AnnounceAll ( text + "", 3);
AnnounceAll ( text + "", 3);
MessagePlayer(">> You have announced: " + text + "",player )
MessagePlayer(">> You have announced: " + text + "",player )
}
}
}
}</pre>
}</pre>

Revision as of 18:57, 21 August 2015

This function will send a big message on the screen to every player.

Syntax

AnnounceAll( message, type )

Arguments

  • string message - The message to send
  • int type - The type of the message

Example

function onPlayerCommand(player, command, arguments)
    local cmd, text;
        cmd = command.tolower();
        text = arguments;

{
if ( cmd == "ann" || cmd == "announce" )
{
if ( !text ) PrivMessage ( player, "Use /" + cmd + " <message>." );
else
{
AnnounceAll ( text + "", 3);
MessagePlayer(">> You have announced: " + text + "",player )
}
}
}

Notes

Related Functions