OnClientScriptData: Difference between revisions

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== Syntax ==
<pre>function onClientScriptData(player)</pre>
== Arguments ==
* '''player''' - Player who is spawning.
* '''GuiButton''' - GUI Button.
== Example ==
<source lang="squirrel">
function Script::ScriptLoad()
{
::Python <- GUIButton(VectorScreen(400,200), VectorScreen(200, 22), Colour(75,75,75), "Python (6) Cost(6)", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE);
}
function GUI::ElementClick(element, mouseX, mouseY)
{
if (element == Python)
{
local Datos = Stream();
Datos.WriteString("python");
Server.SendData(Datos);
}
}
function onClientScriptData(player)
function onClientScriptData(player)
{
{
if(string=="python")
{
player.GiveWeapon(18,100000);
}
}
}
</source>
== Related Functions ==
{{Scripting/Squirrel/Events/Player_Events}}
[[Category:Scripting/Squirrel/Events/Player_Events]]

Latest revision as of 13:49, 14 March 2017

Syntax

function onClientScriptData(player)

Arguments

  • player - Player who is spawning.
  • GuiButton - GUI Button.

Example

function Script::ScriptLoad()
{
::Python <- GUIButton(VectorScreen(400,200), VectorScreen(200, 22), Colour(75,75,75), "Python (6) Cost(6)", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE);
}

function GUI::ElementClick(element, mouseX, mouseY)
{
if (element == Python)
{
local Datos = Stream();
Datos.WriteString("python");
Server.SendData(Datos);
}
}

function onClientScriptData(player)
{
if(string=="python")
{
player.GiveWeapon(18,100000);
}
}

Related Functions