Scripting/Squirrel/Functions/Player.Kick: Difference between revisions
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This function will kick Player defined. | |||
== Syntax == | == Syntax == | ||
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<pre>player.Kick();</pre> | <pre>player.Kick();</pre> | ||
{{Scripting/ | == Example == | ||
This example kicks player on move if the ping is >/= to 300. | |||
<source lang="squirrel"> | |||
function onPlayerMove( player, x1, y1, z1, x2, y2, z2 ) | |||
{ | |||
if( player.Ping >= 300 ) | |||
ClientMessageToAll( player.Name + " has been kicked for high ping." , 255, 0, 0 ); | |||
player.Kick(); | |||
} | |||
</source> | |||
=== Notes === | |||
Function [[Scripting/Squirrel/Functions/ClientMessageToAll|ClientMessageToAll]] and event [[Scripting/Squirrel/Events/onPlayerMove|onPlayerMove]] were used in this example. More info about them in corresponding pages. | |||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Player Functions}} |
Revision as of 18:47, 6 December 2015
This function will kick Player defined.
Syntax
player.Kick();
Example
This example kicks player on move if the ping is >/= to 300.
function onPlayerMove( player, x1, y1, z1, x2, y2, z2 )
{
if( player.Ping >= 300 )
ClientMessageToAll( player.Name + " has been kicked for high ping." , 255, 0, 0 );
player.Kick();
}
Notes
Function ClientMessageToAll and event onPlayerMove were used in this example. More info about them in corresponding pages.
Related Functions
- BanPlayer
- FindPlayer
- GetPlayerIDFromName
- IsWorldCompatibleWithPlayer
- KickPlayer
- PlaySoundForPlayer
- Player.Action
- Player.AddSpeed
- Player.Admin
- Player.AimDir
- Player.AimPos
- Player.Alpha
- Player.Ammo
- Player.Angle
- Player.Armour
- Player.Away
- Player.Ban
- Player.CameraLocked
- Player.CanAttack
- Player.CanDriveby
- Player.Cash
- Player.Class
- Player.Colour
- Player.Disarm
- Player.Eject
- Player.FPS
- Player.Frozen
- Player.GameKeys
- Player.GetAmmoAtSlot
- Player.GetWeaponAtSlot
- Player.GiveMoney
- Player.GiveWeapon
- Player.GreenScanlines
- Player.HasChatTags
- Player.HasMarker
- Player.Health
- Player.ID
- Player.Immunity
- Player.IP
- Player.IsCrouching
- Player.IsDrunk
- Player.IsOnFire
- Player.IsOnRadar
- Player.IsSpawned
- Player.Key
- Player.Kick
- Player.Name
- Player.Ping
- Player.PlaySound
- Player.Pos
- Player.Redirect
- Player.RestoreCamera
- Player.RemoveMarker
- Player.RemoveWeapon
- Player.Score
- Player.SecWorld
- Player.Select()
- Player.SetAlpha
- Player.SetAnim
- Player.SetDrunkLevel
- Player.SetCameraPos
- Player.SetInterior
- Player.SetMarker - bugged
- Player.SetWantedLevel
- Player.SetWeapon
- Player.ShowMarkers
- Player.Slot
- Player.Skin
- Player.Spawn
- Player.SpectateTarget
- Player.Speed
- Player.StandingOnObject
- Player.StandingOnVehicle
- Player.State
- Player.StreamedToPlayer
- Player.Typing
- Player.Team
- Player.UniqueID
- Player.UniqueID2
- Player.UniqueWorld
- Player.Vehicle
- Player.VehicleSlot
- Player.VehicleStatus
- Player.WantedLevel
- Player.Weapon
- Player.WhiteScanlines
- Player.Widescreen
- Player.World
- Player.PutInVehicleSlot
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.