Scripting/Squirrel/Functions/SetGamespeed: Difference between revisions

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== Example ==
== Example ==


{{Scripting/Needs_Example}}
This function will change the Server's Speed. When you type /setspeed <speed>
 
=== Notes ===


function onPlayerCommand( player, cmd, text )
{
    if ( cmd == "setspeed" )
    {
          if ( !text ) MessagePlayer("SYNTAX: /"+cmd+" <speed>",player);
          else SetGamespeed( text.tofloat() );
          Message(player.Name+" has changed the game speed to "+text);
    }
}


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 12:18, 26 January 2016

This function will set the speed of the game.

Syntax

SetGamespeed( speed )

Arguments

  • float speed - The speed of the game (default is 1)

Example

This function will change the Server's Speed. When you type /setspeed <speed>

function onPlayerCommand( player, cmd, text ) {

    if ( cmd == "setspeed" )
    {
         if ( !text ) MessagePlayer("SYNTAX: /"+cmd+" <speed>",player);
         else SetGamespeed( text.tofloat() );
         Message(player.Name+" has changed the game speed to "+text);
    }

}

Related Functions