Scripting/Squirrel/Functions/PlaySoundForWorld: Difference between revisions
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Revision as of 02:59, 11 March 2016
This Function Plays Sound for any specific World.
SYNTAX
PlaySoundForWorld(worldID, soundID)
EXAMPLE
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "playsound" )
{
if ( !text ) MessagePlayer("Syntax: /" + cmd + " [Sound ID]", player );
else
{
PlaySoundForWorld(1, text.tointeger());
}
}
}