GetCinematicBorder: Difference between revisions
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(Created page with "This function will return the current status of the Cinematic Border of any specified player. == Syntax == <pre>GetCinematicBorder( player )</pre> == Arguments == '''playe...") |
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By Anik | By Anik | ||
Revision as of 08:56, 14 March 2016
This function will return the current status of the Cinematic Border of any specified player.
Syntax
GetCinematicBorder( player )
Arguments
player = Instance of the player.
Return value
- bool toggled - true or false
Example
This command will check whether the driveby is on or off
function onPlayerCommand(player,cmd,text)
{
if(cmd=="cinematic")
{
if ( !text ) MessagePlayer("Usage: /" + cmd + " [Player/ID]", player );
else{
local plr = GetPlayer( text );
if ( !plr ) MessagePlayer(RED+"** [ERROR]: >> "+WHITE+"Invalid Player.", player );
else {
MessagePlayer("Cinematic Border Status: "+GetCinematicBorder( plr.ID ),player);
}
}
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.
By Anik