Scripting/Squirrel/Functions/Announce: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		

This wiki is using an old backup from 2020
Some information may be old/missing
| No edit summary | |||
| Line 2: | Line 2: | ||
| == Syntax == | == Syntax == | ||
| <pre>Announce(  message, playerTo, type )</pre> | <pre>Announce(  message, playerTo, type )</pre> | ||
| == Arguments == | == Arguments == | ||
| * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | ||
| * ''string'' '''message''' - The message to send | * ''string'' '''message''' - The message to send | ||
| Line 12: | Line 10: | ||
| == Example == | == Example == | ||
| <source lang=squirrel> | |||
| < | function onPlayerJoin( player ) | ||
| { | { | ||
| Announce( "Welcome to our server", player, 0 ); | 	Announce( "Welcome to our server", player, 0 ); | ||
| }</ | 	return 1; | ||
| } | |||
| </source> | |||
| == Notes == | |||
| Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages. | |||
| == Related Functions == | == Related Functions == | ||
| {{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} | ||
Revision as of 21:17, 24 April 2016
This function will send a big message on the screen to a player.
Syntax
Announce( message, playerTo, type )
Arguments
- Player playerTo - The player to send the message to
- string message - The message to send
- int type - The type of the message
Example
function onPlayerJoin( player )
{
	Announce( "Welcome to our server", player, 0 );
	return 1;
}Notes
Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.