Scripting/Squirrel/Functions/Announce: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
Line 2: Line 2:


== Syntax ==
== Syntax ==
<pre>Announce(  message, playerTo, type )</pre>
<pre>Announce(  message, playerTo, type )</pre>


== Arguments ==
== Arguments ==
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to
* ''string'' '''message''' - The message to send
* ''string'' '''message''' - The message to send
Line 12: Line 10:


== Example ==
== Example ==
 
<source lang=squirrel>
<pre>function onPlayerJoin( player )
function onPlayerJoin( player )
{
{
Announce( "Welcome to our server", player, 0 );
Announce( "Welcome to our server", player, 0 );
}</pre>
return 1;
}
</source>


=== Notes ===
== Notes ==
Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}

Revision as of 21:17, 24 April 2016

This function will send a big message on the screen to a player.

Syntax

Announce(  message, playerTo, type )

Arguments

  • Player playerTo - The player to send the message to
  • string message - The message to send
  • int type - The type of the message

Example

function onPlayerJoin( player )
{
	Announce( "Welcome to our server", player, 0 );
	return 1;
}

Notes

Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.

Related Functions