Scripting/Squirrel/Functions/Announce: Difference between revisions
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* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | ||
* ''string'' '''message''' - The message to send | * ''string'' '''message''' - The message to send | ||
* ''int'' '''type''' - The type of the message | * ''int'' '''[[Game_Text_Codes_and_Styles|type]]''' - The type of the message | ||
== Example == | == Example == |
Revision as of 21:29, 24 April 2016
This function will send a big message on the screen to a player.
Syntax
Announce( message, playerTo, type )
Arguments
- Player playerTo - The player to send the message to
- string message - The message to send
- int type - The type of the message
Example
function onPlayerJoin( player )
{
Announce( "Welcome to our server", player, 0 );
return 1;
}
Notes
Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.