Scripting/Squirrel/Functions/Announce: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
</source> | </source> | ||
== Notes == | === Notes === | ||
Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages. | Call [[onPlayerTeamKill]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} |
Revision as of 16:51, 25 April 2016
This function will send a big message on the screen to a player.
Syntax
Announce(message, playerTo, type)
Arguments
- Player playerTo - The player to send the message to
- string message - The message to send
- int type - The type of the message
Example
function onPlayerJoin(player)
{
Announce("Welcome to our server", player, 0);
return 1;
}
Notes
Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.