Scripting/Squirrel/Functions/Player.IsOnRadar: Difference between revisions
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Doom Killer (talk | contribs) (Created page with "This function will set a user visible or invisible on radar. == Syntax == <pre>player.IsOnRadar = toggle</pre> == Arguments == * ''bool'' '''toggle''' - A boolean value re...") |
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== Related Functions == | |||
{{Scripting/Squirrel/Functions/Player_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Player_Functions]] | |||
Revision as of 18:49, 30 January 2017
This function will set a user visible or invisible on radar.
Syntax
player.IsOnRadar = toggle
Arguments
- bool toggle - A boolean value representing either visible ( true ) or invisible on radar ( false )
Example
function onPlayerCommand( player, cmd, text )
{
if( cmd == "hide" )
{
player.IsOnRadar = !player.IsOnRadar;
if( player.IsOnRadar ) return MessagePlayer( "* You are visible on radar!", player );
else if( !player.IsOnRadar ) return MessagePlayer( "* You are invisible on radar!", player );
}
}
Related Functions
* BanPlayer
* FindPlayer
* GetPlayerIDFromName
* IsWorldCompatibleWithPlayer
* KickPlayer
* PlaySoundForPlayer
* Player.Action
* Player.AddSpeed
* Player.Admin
* Player.AimDir
* Player.AimPos
* Player.Alpha
* Player.Ammo
* Player.Angle
* Player.Armour
* Player.Away
* Player.Ban
* Player.CameraLocked
* Player.CanAttack
* Player.CanDriveby
* Player.Cash
* Player.Class
* Player.Colour
* Player.Disarm
* Player.Eject
* Player.FPS
* Player.Frozen
* Player.GameKeys
* Player.GetAmmoAtSlot
* Player.GetWeaponAtSlot
* Player.GiveMoney
* Player.GiveWeapon
* Player.GreenScanlines
* Player.HasChatTags
* Player.HasMarker
* Player.Health
* Player.ID
* Player.Immunity
* Player.IP
* Player.IsCrouching
* Player.IsDrunk
* Player.IsOnFire
* Player.IsOnRadar
* Player.IsSpawned
* Player.Key
* Player.Kick
* Player.Name
* Player.Ping
* Player.PlaySound
* Player.Pos
* Player.Redirect
* Player.RestoreCamera
* Player.RemoveMarker
* Player.RemoveWeapon
* Player.Score
* Player.SecWorld
* Player.Select()
* Player.SetAlpha
* Player.SetAnim
* Player.SetDrunkLevel
* Player.SetCameraPos
* Player.SetInterior
* Player.SetMarker - bugged
* Player.SetWantedLevel
* Player.SetWeapon
* Player.ShowMarkers
* Player.Slot
* Player.Skin
* Player.Spawn
* Player.SpectateTarget
* Player.Speed
* Player.StandingOnObject
* Player.StandingOnVehicle
* Player.State
* Player.StreamedToPlayer
* Player.Typing
* Player.Team
* Player.UniqueID
* Player.UniqueID2
* Player.UniqueWorld
* Player.Vehicle
* Player.VehicleSlot
* Player.VehicleStatus
* Player.WantedLevel
* Player.Weapon
* Player.WhiteScanlines
* Player.Widescreen
* Player.World
* Player.PutInVehicleSlot
Player Game Functions
These functions exist for compatibility with the R2 Squirrel server.
* GetCinematicBorder
* GetGreenScanLines
* GetWhiteScanLines
* SetCinematicBorder
* SetGreenScanLines
* SetWhiteScanLines