Scripting/Squirrel/Functions/MessagePlayer: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary |
|||
Line 12: | Line 12: | ||
== Example == | == Example == | ||
{{ | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd, text ); | |||
{ | |||
if ( cmd == "SendMessage" ) | |||
{ | |||
MessagePlayer("Hey you, have fun here!", player ); | |||
} | |||
} | |||
</source> | |||
=== Notes === | === Notes === | ||
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} |
Revision as of 07:32, 24 July 2014
This function will send a simple message to the player specified.
Syntax
MessagePlayer( message, player )
Arguments
- string message - The message to send
- Player player - The player to send the message to
Example
function onPlayerCommand( player, cmd, text );
{
if ( cmd == "SendMessage" )
{
MessagePlayer("Hey you, have fun here!", player );
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.