Template:Scripting/Squirrel/Events/Player Events: Difference between revisions
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This wiki is using an old backup from 2020
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(Created page with "* onPlayerJoin( player ) * onPlayerPart( player, reason ) * onPlayerRequestClass( player, classID ) * onPlayerRequestSpawn( player ) * onPlayerSpawn( play...") |
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* [[onPlayerDeath]]( player, reason ) | * [[onPlayerDeath]]( player, reason ) | ||
* [[onPlayerKill]]( player | * [[onPlayerKill]]( killer, player, reason, bodypart ) | ||
* [[onPlayerTeamKill]]( player | * [[onPlayerTeamKill]]( killer, player, reason, bodypart ) | ||
* [[onPlayerChat]]( player, message ) | * [[onPlayerChat]]( player, message ) |
Revision as of 15:55, 24 July 2014
- onPlayerJoin( player )
- onPlayerPart( player, reason )
- onPlayerRequestClass( player, classID )
- onPlayerRequestSpawn( player )
- onPlayerSpawn( player )
- onPlayerDeath( player, reason )
- onPlayerKill( killer, player, reason, bodypart )
- onPlayerTeamKill( killer, player, reason, bodypart )
- onPlayerChat( player, message )
- onPlayerCommand( player, command, arguments )
- onPlayerPM( player, playerTo, message )
- onPlayerBeginTyping( player )
- onPlayerEndTyping( player )
- onLoginAttempt( player )
- onNameChangeable( player )
- onPlayerMove( player, lastX, lastY, lastZ, newX, newY, newZ )
- onPlayerHealthChange( player, lastHP, newHP )
- onPlayerArmourChange( player, lastArmour, newArmour )
- onPlayerWeaponChange( player, oldWep, newWep )