OnPlayerPart: Difference between revisions

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(Created page with "This is called when a player disconnects from the server. == Syntax == <pre>function onPlayerPart( player, reason )</pre> == Arguments == * '''player''' - The pointer of t...")
 
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== Example ==
== Example ==


In this example the server will send a message when a player leaves the server.
<source lang="squirrel">
<source lang="squirrel">
function onPlayerPart( player, reason )
function onPlayerPart( player, reason )

Revision as of 19:54, 26 July 2014

This is called when a player disconnects from the server.

Syntax

function onPlayerPart( player, reason )

Arguments

  • player - The pointer of the player
  • reason - Reason ID for the part.

Example

In this example the server will send a message when a player leaves the server.

function onPlayerPart( player, reason )
{
    Message( player.Name + " left server." );    
}

Notes

The functions Message and player.Name were used in this example. More info about them in corresponding pages.

Related Functions