Scripting/Squirrel/Functions/RawHideMapObject

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Syntax

RawHideMapObject( int nModelId, int x, int y, int z )

Arguments

  • integer nModelId - The ModelID of object you want to hide from game
  • integer X - The object pos x
  • integer Y - The object pos y
  • integer Z - The object pos z

Example

This page needs an example. We will try our best to complete the wiki as soon as possible.

Notes

Related Functions