Scripting/Squirrel/Functions/Sphere.World

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allows you to check Sphere's World.

Syntax

Sphere.World


Example

function onSphereEntered( player, Sphere )
{
   MessagePlayer( "you have entered in a Sphere, Sphere's World: "+ Sphere.World, player );
}

Notes

Call onSphereEntered was used in this example..

Related Functions