OnPlayerKill

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This event is called every time a player kills another (and they're not in the same team).

Syntax

function onPlayerKill( killer, player, reason, bodypart )

Arguments

  • player - The pointer of the player.
  • killer - The pointer of the killer.
  • reason - The weapon id.
  • bodypart - The ID of the bodypart.

Example

function onPlayerKill( killer, player, reason, bodypart )
{
    Message( "** " + killer.Name + " killed " + player.Name + " (" + GetWeaponName( reason ) + ") (" + bodypart + ")" );    
}

Notes

The functions Message, player.Name, GetWeaponName were used in this example. More info about them in corresponding pages.

Related Functions