OnPlayerTeamKill

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Revision as of 19:38, 26 July 2014 by Franklin (talk | contribs) (Created page with "This event is called when a player kills another player from the same team. == Syntax == <pre>function onPlayerTeamKill( killer, player, reason, bodypart )</pre> == Argumen...")
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This event is called when a player kills another player from the same team.

Syntax

function onPlayerTeamKill( killer, player, reason, bodypart )

Arguments

  • killer - He is who is attacking
  • player - He is who is being killed
  • reason - Weapon ID
  • bodypart - Bodypart ID

Example

function onPlayerKill( killer, player, reason, bodypart )
{
    Message( "** " + killer.Name + " team-killed " + player.Name " (" + GetWeaponName( reason ) + ") (" + bodypart + ")" );    
}

Notes

The functions Message, player.Name, GetWeaponName were used in this example. More info about them in corresponding pages.

Related Functions