OnPlayerSpawn

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Revision as of 14:45, 8 August 2014 by Franklin (talk | contribs) (Created page with "This is called when a player spawns. == Syntax == <pre>function onPlayerSpawn( player )</pre> == Parameters == * '''player''' - The pointer of the player == Example == T...")
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This is called when a player spawns.

Syntax

function onPlayerSpawn( player )

Parameters

  • player - The pointer of the player

Example

This will message the chat when a player spawns.

function onPlayerSpawn( player )
{
     Message( "*** " + player.Name + " spawned as skin " + GetSkinName( player.Skin ) );
}

Notes

The functions Message, Player.Name and Player.Skin were used in in this example. More info about them in corresponding pages.

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