OnPlayerOnFireChange: Difference between revisions

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         MessagePlayer("Your burn status: "+isOnFireNow,player)
         MessagePlayer("Your burn status: "+isOnFireNow,player)
}</pre>
}</pre>
== Related Functions ==
{{Scripting/Squirrel/Events/Player_Events}}
[[Category:Scripting/Squirrel/Events/Player_Events]]

Latest revision as of 22:17, 30 January 2017

Description

This event is called when a player is burning or stopped burning.

Syntax

onPlayerOnFireChange( player, isOnFireNow )

Example

function onPlayerOnFireChange( player, isOnFireNow )
{
        MessagePlayer("Your burn status: "+isOnFireNow,player)
}

Related Functions