Scripting/Squirrel/Functions/Announce: Difference between revisions

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m (Roman Bayramov moved page Scripting/Squirrel/Functions/GameMessage to Scripting/Squirrel/Functions/Announce: GameMessage is deprecated)
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== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}
[[Category:Scripting/Squirrel/Functions/Message_Functions]]

Latest revision as of 18:19, 30 January 2017

This function will send a big message on the screen to a player.

Syntax

Announce(message, playerTo, type)

Arguments

  • Player playerTo - The player to send the message to
  • string message - The message to send
  • int type - The type of the message

Example

function onPlayerJoin(player)
{
	Announce("Welcome to our server", player, 0);
	return 1;
}

Notes

Call onPlayerTeamKill were used in this example. More info about them in the corresponding pages.

Related Functions