Scripting/Squirrel/Functions/Object.RotateTo: Difference between revisions

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== Example ==
== Example ==
<pre>CreateObject(1259, 0, Vector(-879.757, -576.008, 11.3371), 255).RotateTo( Quaternion(0, 0, 0.5, -0.866025), 0 );</pre>
<pre>CreateObject(1259, 0, Vector(-879.757, -576.008, 11.3371), 255).RotateTo( Quaternion(0, 0, 0.5, -0.866025), 0 );</pre>
== Related Functions ==
{{Scripting/Squirrel/Functions/Object_Functions}}
[[Category:Scripting/Squirrel/Functions/Object_Functions]]

Latest revision as of 18:33, 30 January 2017

This function rotates an object to a specified Quaternion rotation.

Syntax

object.RotateTo( rotation, time )

Arguments

  • CObject object - A valid object instance.
  • Quaternion rotation - A rotation that is in Quaternion format.
  • int time - Time period within which the object has to rotate, in ms.

Example

CreateObject(1259, 0, Vector(-879.757, -576.008, 11.3371), 255).RotateTo( Quaternion(0, 0, 0.5, -0.866025), 0 );

Related Functions