Scripting/Squirrel/Functions/ReloadScripts
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This function will reload the scripts.
Syntax
ReloadScripts()
Arguments
N/A
Example
Notes
Related Functions
- GetDeathmatchScoreboard
 - GetDeathMessages
 - GetDrivebyEnabled
 - GetDriveOnWater
 - GetFallEnabled
 - GetFastSwitch
 - GetFlyingCars
 - GetFrameLimiter
 - GetFriendlyFire
 - GetGameModeName
 - GetGamespeed
 - GetGravity
 - GetHour
 - GetJoinMessages
 - GetJumpSwitch
 - GetKillDelay
 - GetMaxHeight
 - GetMaxPlayers
 - GetMinute
 - GetObjectCount
 - GetPerfectHandling
 - GetPickupCount
 - GetPlayers
 - GetServerName
 - GetPassword
 - GetShootInAir
 - GetShowNametags
 - GetShowOnlyTeamMarkers
 - GetShowOnRadar
 - GetSkinID
 - GetStuntBike
 - GetSyncFrameLimiter
 - GetTaxiBoostJump
 - GetTickCount
 - GetTimeRate
 - GetVehicleCount
 - GetVehiclesForcedRespawnHeight
 - GetWallglitch
 - GetWaterLevel
 - GetWeaponSync
 - GetWeather
 - ReloadScripts
 - SetDeathmatchScoreboard
 - SetDeathMessages
 - SetDrivebyEnabled
 - SetDriveOnWater
 - SetFallEnabled
 - SetFastSwitch
 - SetFlyingCars
 - SetFrameLimiter
 - SetFriendlyFire
 - SetGameModeName
 - SetGamespeed
 - SetGravity
 - SetHour
 - SetJoinMessages
 - SetJumpSwitch
 - SetKillDelay
 - SetMaxHeight
 - SetMaxPlayers
 - SetMinute
 - SetPerfectHandling
 - SetServerName
 - SetPassword
 - SetShootInAir
 - SetShowNametags
 - SetShowOnlyTeamMarkers
 - SetShowOnRadar
 - SetStuntBike
 - SetSyncFrameLimiter
 - SetTaxiBoostJump
 - SetTimeRate
 - SetTime
 - SetVehiclesForcedRespawnHeight
 - SetWallglitch
 - SetWaterLevel
 - SetWeaponSync
 - ShutdownServer