Scripting/Squirrel/Functions/GetJoinMessages

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This function will return the current status of the join messages.

Syntax

GetJoinMessages()

Arguments

N/A

Return value

  • bool toggled - true or false

Example

The following example messages if join message is enabled or not when player types the command.

function onPlayerCommand( player, cmd, text );
{
  if ( cmd == "messages" ) 
  { 
    if( GetJoinMessages() ) MessagePlayer("Join messages are enabled.", player );
    else MessagePlayer("Join messages are disabled.", player );
  }

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions