OnPlayerCommand

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Revision as of 14:56, 14 November 2016 by ProsuWANTED (talk | contribs) (Fixed arguments. (again))
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This is called when a player uses a command.

Syntax

function onPlayerCommand( player, cmd, parameters )

Parameters

  • Player player - The player that used the command.
  • string cmd - The command that player used.
  • string parameters - List of command parameters as string.

Example

This example command heal the player if they type /heal.

function onPlayerCommand( player, cmd, text )
{
 if ( cmd == "heal" )
 {
  if ( player.Health == 100 ) PrivMessage( player, "You have the health to maximum.");
  else 
  {
   PrivMessage( player, "You healed successfully.");
   player.Health = 100;
 }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Events