Scripting/Squirrel/Functions/CreateCheckpoint: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Fixed alot of things.)
m (Oops.)
Line 33: Line 33:
== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions#Checkpoint_Functions}}
{{Scripting/Squirrel/Functions/Checkpoint_Functions}}

Revision as of 14:17, 31 July 2015

CreateCheckpoint is a function that creates a checkpoint. Checkpoints are used in racing.

Syntax

CreateCheckpoint(player, world, pos, rgb, radius)

Arguments

  • Player | null player - The player to stream this checkpoint to. If the variable is null, it will be shown to everyone
  • int world - The world id
  • Vector pos - The checkpoint position
  • cRGB rgb - The checkpoint color
  • int radius - The diameter of the checkoint

Example

The following example will create a checkpoint:

function onPlayerCommand( player, cmd, text )
{
	if ( cmd == "createcheckpoint" )
	{
		CreateCheckpoint( null, 0, player.Pos, RGB(255, 0, 255), 2);
	}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions