Scripting/Squirrel/Functions/GetGravity: Difference between revisions

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(Created page with "This function will get the gravity of the game. == Syntax == <pre>GetGravity()</pre> == Arguments == '''N/A''' == Return value == * ''float'' '''gravity''' - The gravity...")
 
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== Example ==
== Example ==
This command will check current gravity
<source lang=squirrel>
function onPlayerCommand(player,cmd,text)
{
if(cmd=="gravity")
{
MessagePlayer("Status: "+GetGravity(),player);
}
}


{{Scripting/Needs_Example}}
</source>
 
=== Notes ===
=== Notes ===


Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server Settings}}
[[Category:Scripting/Squirrel/Functions/Server_Settings _Functions]]

Latest revision as of 19:12, 30 January 2017

This function will get the gravity of the game.

Syntax

GetGravity()

Arguments

N/A

Return value

  • float gravity - The gravity of the game (default is 0.008)

Example

This command will check current gravity

function onPlayerCommand(player,cmd,text)
{
if(cmd=="gravity")
{
MessagePlayer("Status: "+GetGravity(),player);
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions