Scripting/Squirrel/Functions/GetKillDelay: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with "This function will return the the /kill command delay. == Syntax == <pre>GetKillDelay()</pre> == Arguments == '''N/A''' == Return value == * ''int'' '''delay''' - The de...")
 
Line 14: Line 14:


== Example ==
== Example ==
<source lang=squirrel>
function onPlayerCommand(player,cmd,text)
{
if(cmd=="delaykill")
{
MessagePlayer("Status: "+GetKillDelay(),player);
}
}


{{Scripting/Needs_Example}}
</source>
 
=== Notes ===
=== Notes ===


Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 16:00, 9 March 2016

This function will return the the /kill command delay.

Syntax

GetKillDelay()

Arguments

N/A

Return value

  • int delay - The delay.

Example

function onPlayerCommand(player,cmd,text)
{
if(cmd=="delaykill")
{
MessagePlayer("Status: "+GetKillDelay(),player);
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions