Scripting/Squirrel/Functions/GetServerName: Difference between revisions

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===Notes===
== Notes ==


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 09:29, 2 March 2015

This function will get the server name.

Syntax

GetServerName()

Arguments

N/A

Return value

  • string servername - The name of the server

Example

The following example messages the server name ingame. <source lang=squirrel> function onPlayerCommand( player, cmd, text ) {

  If (cmd == "server")
      {
         Message("Server Name:" + GetServerName());
      }

}

Notes

Related Functions