Scripting/Squirrel/Functions/SetFriendlyFire: Difference between revisions

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== Example ==
== Example ==


{{Scripting/Needs_Example}}
<pre>SetFriendlyFire(True);/pre>


=== Notes ===
=== Notes ===

Revision as of 10:04, 16 June 2017

This function will toggle friendly fire ability.

Syntax

SetFriendlyFire( toggle )

Arguments

  • bool toggle - true or false.

Example

SetFriendlyFire(True);/pre>

Notes

Related Functions

* GetDeathmatchScoreboard * GetDeathMessages * GetDrivebyEnabled * GetDriveOnWater * GetFallEnabled * GetFastSwitch * GetFlyingCars * GetFrameLimiter * GetFriendlyFire * GetGameModeName * GetGamespeed * GetGravity * GetHour * GetJoinMessages * GetJumpSwitch * GetKillDelay * GetMaxHeight * GetMaxPlayers * GetMinute * GetObjectCount * GetPerfectHandling * GetPickupCount * GetPlayers * GetServerName * GetPassword * GetShootInAir * GetShowNametags * GetShowOnlyTeamMarkers * GetShowOnRadar * GetSkinID * GetStuntBike * GetSyncFrameLimiter * GetTaxiBoostJump * GetTickCount * GetTimeRate * GetVehicleCount * GetVehiclesForcedRespawnHeight * GetWallglitch * GetWaterLevel * GetWeaponSync * GetWeather * ReloadScripts * SetDeathmatchScoreboard * SetDeathMessages * SetDrivebyEnabled * SetDriveOnWater * SetFallEnabled * SetFastSwitch * SetFlyingCars * SetFrameLimiter * SetFriendlyFire * SetGameModeName * SetGamespeed * SetGravity * SetHour * SetJoinMessages * SetJumpSwitch * SetKillDelay * SetMaxHeight * SetMaxPlayers * SetMinute * SetPerfectHandling * SetServerName * SetPassword * SetShootInAir * SetShowNametags * SetShowOnlyTeamMarkers * SetShowOnRadar * SetStuntBike * SetSyncFrameLimiter * SetTaxiBoostJump * SetTimeRate * SetTime * SetVehiclesForcedRespawnHeight * SetWallglitch * SetWaterLevel * SetWeaponSync * ShutdownServer