Scripting/Squirrel/Functions/SetGamespeed: Difference between revisions

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(Created page with "This function will set the speed of the game. == Syntax == <pre>SetGamespeed( speed )</pre> == Arguments == * ''float'' '''speed'''' - The speed of the game (default is 1)...")
 
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== Arguments ==
== Arguments ==


* ''float'' '''speed'''' - The speed of the game (default is 1)
* ''float'' '''speed''' - The speed of the game (default is 1)


== Example ==
== Example ==
<source lang=squirrel>
function onPlayerCommand( player, cmd, text )
{
    if ( cmd == "setspeed" )
    {
          if ( !text ) MessagePlayer("SYNTAX: /"+cmd+" <speed>",player);
          else SetGamespeed( text.tofloat() );
          Message(player.Name+" has changed the game speed to "+text);
    }
}
</source>


{{Scripting/Needs_Example}}
== Note ==
 
=== Notes ===
 


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}
[[Category:Scripting/Squirrel/Functions/Server_Settings _Functions]]

Latest revision as of 21:48, 30 January 2017

This function will set the speed of the game.

Syntax

SetGamespeed( speed )

Arguments

  • float speed - The speed of the game (default is 1)

Example

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "setspeed" )
     {
          if ( !text ) MessagePlayer("SYNTAX: /"+cmd+" <speed>",player);
          else SetGamespeed( text.tofloat() );
          Message(player.Name+" has changed the game speed to "+text);
     }
}

Note

Related Functions