Scripting/Squirrel/Functions/SetJumpSwitch
(Redirected from Scripting/Squirrel/Functions/ToggleJumpSwitch)
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Some information may be old/missing
This function will toggle the jump switch ability.
Syntax
SetJumpSwitch( toggle )
Arguments
- bool toggle - true or false.
Example
function onPlayerCommand(player,cmd,text)
{
if(cmd=="jswitch")
{
if(GetJumpSwitch() == false)
{
SetJumpSwitch(true);
MessagePlayer("JumpSwitch Enabled,player);
}
else
{
SetJumpSwitch(false);
MessagePlayer("JumpSwitch Disabled,player);
}
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.
Related Functions
- GetDeathmatchScoreboard
- GetDeathMessages
- GetDrivebyEnabled
- GetDriveOnWater
- GetFallEnabled
- GetFastSwitch
- GetFlyingCars
- GetFrameLimiter
- GetFriendlyFire
- GetGameModeName
- GetGamespeed
- GetGravity
- GetHour
- GetJoinMessages
- GetJumpSwitch
- GetKillDelay
- GetMaxHeight
- GetMaxPlayers
- GetMinute
- GetObjectCount
- GetPerfectHandling
- GetPickupCount
- GetPlayers
- GetServerName
- GetPassword
- GetShootInAir
- GetShowNametags
- GetShowOnlyTeamMarkers
- GetShowOnRadar
- GetSkinID
- GetStuntBike
- GetSyncFrameLimiter
- GetTaxiBoostJump
- GetTickCount
- GetTimeRate
- GetVehicleCount
- GetVehiclesForcedRespawnHeight
- GetWallglitch
- GetWaterLevel
- GetWeaponSync
- GetWeather
- ReloadScripts
- SetDeathmatchScoreboard
- SetDeathMessages
- SetDrivebyEnabled
- SetDriveOnWater
- SetFallEnabled
- SetFastSwitch
- SetFlyingCars
- SetFrameLimiter
- SetFriendlyFire
- SetGameModeName
- SetGamespeed
- SetGravity
- SetHour
- SetJoinMessages
- SetJumpSwitch
- SetKillDelay
- SetMaxHeight
- SetMaxPlayers
- SetMinute
- SetPerfectHandling
- SetServerName
- SetPassword
- SetShootInAir
- SetShowNametags
- SetShowOnlyTeamMarkers
- SetShowOnRadar
- SetStuntBike
- SetSyncFrameLimiter
- SetTaxiBoostJump
- SetTimeRate
- SetTime
- SetVehiclesForcedRespawnHeight
- SetWallglitch
- SetWaterLevel
- SetWeaponSync
- ShutdownServer