OnPlayerCrouchChange: Difference between revisions

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(Created page with "__NOTOC__ This Function is trigged when a player is crouching. == Syntax == <pre>function onPlayerCrouchChange( player, isCrouchingNow )</pre> == Parameters == * Scripti...")
 
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Function [[Scripting/Squirrel/Functions/PrivMessage|''PrivMessage'']] was used in this example.
Function [[Scripting/Squirrel/Functions/PrivMessage|''PrivMessage'']] was used in this example.


== Related Events ==
== Related Functions ==


{{Scripting/Squirrel/Events/Player_Events}}
{{Scripting/Squirrel/Events/Player_Events}}
[[Category:Scripting/Squirrel/Events/Player_Events]]

Latest revision as of 22:17, 30 January 2017

This Function is trigged when a player is crouching.

Syntax

function onPlayerCrouchChange( player, isCrouchingNow )

Parameters

  • Player player - The player who changes the action.
  • Bool isCrouchingNow - checks if the player is crouching.

Example

In this example, Whenever the player Will crouch, he will receive a message that "you are crouching now".

function onPlayerCrouchChange( player, isCrouchingNow )
{
	if ( isCrouchingNow ) //checks if the player is crouching.
    {
	PrivMessage( player, " you are crouching right now." );
    }
}

Notes

Function PrivMessage was used in this example.

Related Functions