Scripting/Squirrel/Functions/SendPlayerMessage: Difference between revisions

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(Created page with "This function will send a fake private message from one player to another. == Syntax == <pre>SendPlayerMessage( playerToFake, playerTo, message )</pre> == Arguments == * '...")
 
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== Syntax ==
== Syntax ==
 
<pre>SendPlayerMessage(playerToFake, playerTo, message)</pre>
<pre>SendPlayerMessage( playerToFake, playerTo, message )</pre>


== Arguments ==
== Arguments ==
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerToFake''' - The player to send the message as
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerToFake''' - The player to send the message as
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to
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== Example ==
== Example ==
 
The following example send a fake message from killer to player.
{{Scripting/Needs_Example}}
<source lang=squirrel>
function onPlayerKill(killer, player, reason, bodypart)
{
SendPlayerMessage(killer, player, "hahaha, begginer I killed you.");
return 1;
}
</source>


=== Notes ===
=== Notes ===
 
Call [[onPlayerKill]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}
[[Category:Scripting/Squirrel/Functions/Message_Functions]]

Latest revision as of 18:19, 30 January 2017

This function will send a fake private message from one player to another.

Syntax

SendPlayerMessage(playerToFake, playerTo, message)

Arguments

  • Player playerToFake - The player to send the message as
  • Player playerTo - The player to send the message to
  • string message - The message to send

Example

The following example send a fake message from killer to player.

function onPlayerKill(killer, player, reason, bodypart)
{
	SendPlayerMessage(killer, player, "hahaha, begginer I killed you.");
	return 1;
}

Notes

Call onPlayerKill were used in this example. More info about them in the corresponding pages.

Related Functions