Scripting/Squirrel/Functions/Player.GiveMoney
This wiki is using an old backup from 2020
Some information may be old/missing
Syntax
Player.GiveMoney( Ammount );
Arguments
> Player - The player instance.
- integer Ammount - The Cash amount you want to give.
function onPlayerCommand( player, cmd, text );
{
if ( cmd == "givemoney" )
{
if(!text) MessagePlayer( "[#ffffff]syntax - /givemoney <playerName> <Ammount>", player );
else
{
local params = split( text, " " ), plr = FindPlayer( params[0] ), ammount = params[1];
if(!plr) MessagePlayer( "[#ffffff]Error - invalid player", player );
else if(!ammount || !IsNum( ammount )) MessagePlayer( "[#ffffff]Error - The Ammount must be integer", player );
else
{
plr.GiveMoney(ammount.tointeger());
MessagePlayer( "[#DC26FF]"+player.Name+" has given $"+ammount.tointeger()+" to you",plr);
MessagePlayer( "[#DC26FF]You have given $"+ammount.tointeger()+" to "+plr.Name,player);
}
}
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.